Showing posts with label FormLabs. Show all posts
Showing posts with label FormLabs. Show all posts

Sunday 10 April 2016

on the Verge of the Future

Sunday morning with a 3d
printer - I get a kick out of
making things work.
One of the best parts of my job is that I get to lay my hands on leading edge technology in order to figure it out so I can teach it.  I've always been an early adopter, if no no else has it I'm interested - more so if everyone else is afraid of it.  When most people didn't know that TVs had alternate inputs I had a home computer with a printer.  When everyone was crying about how fuel injection meant no one could customize their vehicles any more I was hacking the on-board computer and using it for diagnostics and more horsepower.

Nowadays it's all about how digital tools are making micro/bespoke manufacturing more possible.  Where once you needed an engineer, some machinists and a couple of hundred thousand dollars to build complex components, now you need twenty grand and a willingness to pick up some very easy to manage software.  The entry into machining your own, custom components has become much easier.

Not only are digital tools handing back basic production to individuals, they are also allowing companies to explore levels of precision in manufacturing that seem almost science fictional:
We've had 3d printers in the classroom now for a couple of years, and we find them invaluable for prototyping and even developing 3d thinking (not something students take to naturally).

I suspect the wedding-cake style melting-plastic-through-an-extruder 3d printer is an evolutionary dead end (there is only so much you can do to speed up a printing process that works around cooling plastic).  Fortunately, the next step has already happened:
... I'd love to get my hands on one of those.

Another building tool I'd like to try is a digital laser cutter.  Like other manufacturing tools, digital laser cutters have been tumbling in price.  Coming out this year is a desktop laser cutter called the Glowforge that'll introduce laser cutting, etching and fabrication to many more people.  At only about $4000, this undercuts previous industrial units by tens of thousands of dollars.

With this kind of technology available to many more people, I get the sense that the garage of the future will allow us to build things that only get churned out by factories at the moment.  When I'm at the point that I can custom manufacture and laser etch bespoke motorcycle hard parts and print my own fairings, I'll feel like my garage can keep up with my imagination.

A good guess might be the garage scene from Big Hero 6:
We're on the verge of escaping from the mass-production Twentieth Century.  One day you'll be telling your grand kids that we had to buy shoes that weren't custom printed specifically for your feet, and they won't believe you.


Recent advances in processing power and
optics mean VR is finally (after decades of
promise) arriving at a consumer level.
Last week I discovered that I'm going to be able to set up an HTC Vive in the lab.  We're doing it so we can better craft the 3d models we're building in Unity and Blender, but immersive simulation could offer a lot of opportunities in the classroom beyond 3d modelling.  The emotional impact on a student walking across Vimy Ridge the day after, or walking through Cambodia's killing fields, or standing on the Moon and looking back at the Earth, get me revved up about making VR work in the classroom.

From a motorcycling perspective, an immersive simulation of the MotoGP circuit on Valentino's bike would offer fans a new level of appreciation for the sport.  Preparing for an overseas ride by tasting the trip virtually first offer opportunities for safety preparation that simply don't exist right now, especially if you're trying to wrap you head around new signs and riding on the wrong side of the road.

We're on the verge of the future, and I get another taste next week, I can't wait!


3D printing

motorcycle 3d printing: http://3dprintingindustry.com/2015/08/03/motorcycle-3d-printing-picking-speed/

https://3dprint.com/65937/3d-printed-motorcycle/

http://www.stratasys.com/resources/case-studies/automotive/klock-werks

https://all3dp.com/3d-printed-motorcycles-know/

https://grabcad.com/library/128705


Virtual Reality

https://youtu.be/-Sd3wXNjLtk

http://motorbikewriter.com/victory-motorcycle-virtual-reality/

http://www.lifebuzz.com/virtual-motorcycle/

http://mashable.com/2015/03/13/oculus-victory-motorcycles-sturgis/

http://www.cnet.com/roadshow/news/skully-opens-pre-orders-for-high-tech-helmet/

Saturday 28 November 2015

IIHTM: The Digital Workshop

If I had the money, what would the dream workshop look like?

I'm a computer tech teacher by day, and the 3d printer revolution is astonishing to behold.  The dream workshop would have the usual suspects (awesome tools etc), but it would also have some truly alien looking tech.

Ever seen a resin based 3d printer?  It's like something out of Terminator:



3d printing is about to get even wilder, with larger scale prints becoming an option.  Imagine a 3d printer that could handle motorcycle fairings... except you could do anything you want.  Want a fairing made out of dragon scales?  No problem!  Want customized etching across the entire fairing?  No problem!  Want to design a radical fairing using the stock mounting points?

Some time in Blender and you'll be ready to print radically customized fairings and other parts.



The BigRep1 goes for almost $40,000, but imagine what you could print in over a cubic meter of build space - motorcycle fairings would be not problem.  I think I'd rent one first to see what I could get away with before buying.

Using resin based printing instead of additive 3d printing means you can produce parts that have the same structural nature as cast pieces (they aren't made of bonded parts).  These pieces would be incredibly strong - they could also be made much more quickly.  Instead of hours long build times, we'd be looking at minutes...



If you're looking for futuristic workshop inspiration the Big Hero 6 garage would be a good place to start - in there he's 3d printing carbon fibre!  The holographic display is pretty dope too...



Iron Man is another film that gives you a good idea of what a 21st Century garage might look like.  Tony Stark's workshop is a holographic wonderland with built-in fabrication capabilities.



It was once thought that with fuel injection, onboard computers and digitization we would be losing the ability to modify and customize our motorbikes.  It turns out that digitization is actually handing the ability to manufacture back to individuals from the factories that took it from them.  Industrialization meant standardization and centralization in the 19th and 20th Centuries.  In the 21st Century manufacturing will return to the craftsmen it started with; localized micro-manufacturing is going to be the way of things to come.

If you're making shop space for yourself, having a computer in it gives you access to a world of information (I frequently use my to watch how-to videos and view schematics), but that workshop based computer is soon going to be providing a lot more than just information.  Do yourself a favour, get a handle on 3d modelling, it'll come in handy in the near future.

Ways to get started:
  • Get handy with Blender - it's free, and it's powerful!  There are also a lot of tutorials available for it online
  • Structure Sensor: a 3d scanner that snaps onto your ipad.  It makes making 3d copies a breeze!
  • Basic 3d printers start at about $1000.
  • If you want to give printing a try, many people in the maker movement offer 3d print services. It's a nice way to see what a 3d printer can do for you without the overhead... 3D Hubs is one such option, and they'll introduce you to makerspaces in your area.
  • Sketchfab is handy for sharing and doing light editing on 3d models.







Update:  Just saw this.  It'll print 18 x 18 x 24 inch pieces and is made by a Canadian company!  That'd do the business...